Twilight effect has been changed: In Twilight, ghost Coromon won’t make contact with their targets, and positive stat boosts on non-ghost Coromon become negative stat boosts.Updated Shock condition: instead of a 25% chance to do nothing each turn, the effect triggers every fourth turn and now included a visual indicator when that happens.Sleep condition is replaced by the Drowsy condition drowsy Coromon will have 30% reduced Attack and Special Attack stat, and every hit on them is a critical hit.Fixed “invalid battle” error that happened when two Coromon with a weather-applying Trait faint at once in an online battle.Shell Drill now lowers special defense, as intended.Fixed Revenge Jaws, Sumo Stance and Frigid Barrier Skills, these are now functioning as described.A number of skills that do flat damage (like Splash) or percentage (like Death Grip in PvP) are no longer influenced by damage-increasing effects (like Rain, sharp claws).Inspect Scent and Trait Scent have been disabled for online play.Sand Spout Skill Flash is now available in Vermeer Grotto.Poison condition now lowers the Coromon’s Attack stat by 30%.Burn condition now lowers the Coromon’s Special Attack stat by 30%.Traits like Prepared will show an indicator for the user (not the opponent) to show when the effect is active.Revitaliser Gem now recovers 6% HP (up from 5%).Milestones 1-50 have been updated if you’ve unlocked them already you can find the updated rewards in your inventory.Added a new difficulty setting that lets you select any Coromon as your starter, for those Swurmy Only runs.Added a new difficulty setting which disables the catching of any Coromon. The Coromon you catch with this Spinner are stored in a hidden inaccessible storage, but can be handed in for quests
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